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PC Gamer 4.1 - Disc 2
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1998-07_-_Disc_4.1_No._2_Imperfect.iso
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mechcmdr
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data
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objects
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object2.pak
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Unnamed File 000429
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Text File
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1998-04-08
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1KB
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41 lines
FITini
//---------------------------------------------------------------------------
//
// VEHICLE: TrainCar2
//
// BASE ID: 500
//
//---------------------------------------------------------------------------
// This is a TrainCar File for what I think is a transport, but it looks a lot like a flat car, so that's how it works.
[ObjectClass]
l ObjectTypeNum = 20
[Header]
st FileType = "TrainType"
[Train]
l Name = 623
uc Explosion Chance = 0
uc Explosion Damage = 0
uc Velocity Multiplier = 4
l Damage = 20
f TonnageClass = 80.0 // 80 tons
f Acceleration = -0.5
f Deceleration = 2.0
f TopSpeed = 45.0
[ObjectType]
st Name = "trainc2" // Text string giving a descriptive name (only 8 chars long!!)
l Type = 43 // ID number for this mech type
l Appearance = 0x0500018E
l Duration = -1 // Lasts forever = -1
l MaxDamage = 200 // Number of damage points before BOOM!
l ExplosionObject = 449 // Object Class Number of explosion for Mech
l DestroyedObject = 101 // Object Class Number of Destroyed shape for Mech
f ExtentRadius = 35 // Extent Radius in Meters
l IconNumber = 0
FITEnd